![]() The game uses a damage indicator, as a reverse version of health. As the number of lives increase, so does the complexity of the puzzles. Theodore's magic puzzle: The extra life minigame is a regular 4x4 shuffling puzzle, which has to be completed in inside a time limit.This minigame was adapted into a standalone title, called Bubble Dizzy but due to further development required on Fantastic Dizzy and Dizzy Down the Rapids, Bubble Dizzy was released November 1990. Larger bubbles endure more, but are slower, while smaller ones are fast but burst shortly after Dizzy rides them. To do so, he has to ride air bubbles formed in the sea bed, and jumping into the platforms in the sides or other bubbles before they burst. Bubble Trouble: Dizzy has to reach a small island before his oxygen wears out.However, if the trolls get the same advantage, Dizzy loses a life. Castle Capers: A minigame based on the Operation Wolf concept, Dizzy, armed with a crossbow, has to get a 5 hit advantage over the trolls, who are occupying the castle.This minigame is omitted from several versions, including the Mega Drive/Genesis and PC releases. Dizzy Down the Rapids: Some versions of Fantastic Dizzy feature a section where Dizzy must ride a barrel down a river avoiding a pursuing troll and several natural hazards while riding surface currents and attempting to collect stars.Nearing the end, both cart speed and number of dead ends increase. There are a number of dangers in the rails, from falling rocks, dead ends and carts in the opposite direction. Mine carts: Dizzy can travel in the carts found in the mine into other places in the game, collecting stars along the way.While most of the game is passed in the slower platform sections, there are three minigames required to complete it, plus one to get all the stars: This element is similar to the game Puggsy, released for Sega systems. Some are used to reach places or things otherwise inaccessible or to protect from danger. Some objects are meant to be traded to characters, given to characters, or placed in certain locations. If the player tries to reach the tower without the stars, Dizzy is stunned by the electric door.ĭizzy can carry up to three items like keys and objects to be used to solve puzzles. While most stars are accessible in the regular parts of the game, some are placed inside the minigames, which forces the player to run through them as many times needed to get all stars. mines, deep sea) as well as several arcade minigames based on older games in the series (like Bubble Dizzy).ĭepending on the version of the game, 100 or 250 stars are scattered around the game which must be collected to grant access to the final confrontation with Zaks. The game can also be seen as a union of all the previous games where the player can find a lot of familiar puzzles (e.g. The game is hard to qualify in a genre: while it seems at first a platform game, Dizzy is vulnerable to all enemies while unable to eliminate them, and puzzles are completed by bringing an object to a location (in the same fashion as Gods and adventure games), and also has to capture all 250 stars scattered in the game. As game play continues, the scenery cycles between night and day. ![]() When Dizzy climbs a ladder or jumps to an off-screen platform, a new screen is loaded. The game generally scrolls horizontally, although some mini-games/sections scroll vertically. There are several places for Dizzy to visit, including the whole complex of the Yolkfolk secret treehouse, the mine, the neighbouring city of Keldor, a pirate ship, a castle, the grasslands, Carber Bay, the cemetery and finally Zaks' Cloud Castle. Other characters include Good Wizard Theodore, Blackheart the Pirate, the Palace Guard, Prince Clumsy, Rockwart the Troll, Shamus the Leprechaun and the Shop Owner. While most of the Yolkfolk were harmed by Zaks, others have different problems. ![]() It is up to Dizzy to undo Zaks' doings and rescue Daisy from the castle in the clouds.įantastic Dizzy contains all 16 characters in the series. The evil wizard Zaks casts a spell on the Yolkfolk and kidnaps Dizzy's girlfriend Daisy. Almost all of puzzles are from the previous games. The game was awarded the "NES Adventure Game of the Year 1991" by Game Players Magazine and given the Parents Choice Award. It sold 125,000 units instead of the expected 500,000. The game was planned to be released in time for Christmas in 1990, but because of a legal action between Codemasters and Nintendo over the Game Genie the title was released in April 1991, making it miss the Christmas rush it was originally slated for. It was published on several platforms, including Mega Drive/Genesis, Master System, Game Gear, Nintendo Entertainment System, Amiga, and MS-DOS. NES, MS-DOS, Master System, Mega Drive, Game Gear, Amiga, CD32įantastic Dizzy ( The Fantastic Adventures of Dizzy outside Europe & Australia) is a 1991 video game developed by Codemasters.
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